Sunday, August 16, 2009

INVISIBLE UPDATE


Well i suppose I should post a blog on how I am doing at the moment with frost fire, but honestly there's no much i can say on this post! Most of my work the past week or so has been on programming frostfire's engine. Not many sprite updates that I'd really want to show off on here for you all, but I just wanted to let you know that even though there isn't any visual progression for you all to see, there's loads of stuff done with the programming! Keep tuned in for further updates on my progress. I assure you the next update will be a worthwhile one!

Current Top of my to-do list:
- make village setup
- sprite and program a couple more enemies
- design a few more npc's
- start work on large debug level to test all the physics, animations, saving, etc. etc.
- make indoor tileset
- make more attack animations for nicolas

Friday, August 7, 2009

New Test Video!



I've taken the liberty of posting a video of the debug room for you all to enjoy. There's still way more content in the game already, but I don't want to give away too much now. ;) For best quality view it on youtube and check the HD box, that will set it close to the game's actual resolution.

Soon I'll be making a frostfire channel on youtube for a bunch promovideos and updates so look forward to seeing that in a blog post on here pretty soon!

I've also got a few more designs done of some npc's in the game, along with a couple of revamped character sprites.