Monday, May 10, 2010

Long needed update...


Well, Now I'm finally adding in some scripting for npcs with the new lua engine and things are going pretty smoothly. I'm hoping to have the dialog engine complete in full by the end of this week. After all my dialog work is done though, just to test it out, I might just make a little cut scene, just to mess around with lua some more.After that's done I'm going to start work on the inventory/menu system. that shouldn't be much trouble after all my experience with working with sorting and storing arrays in the level editor. After that I'd say it's onto working on more tiles/sprites.

On the level editor side of things, I've added in a feature to tile the tiles using the cursor to select an area to fill in with that specific tile.(think of the box tool in paint). This saves me loads of time, as i was just tiling one tile at a time before :I

Things are progressing along pretty smoothly it seems :3